:slow car:::urban nomad.s

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PROOFF stands for product development for the progressive office.
it is a platform for sharing knowledge and exchanging ideas.

.time to start d day:::urban nomads!

As I promise to myself few days ago on facebook this is d part of blog story in which I will say smt for this project u see in d pictures. Amazing one, even before I star thinking about it I have thought that this nowadays nomads went far away with d ideas. To mobilize ur full network in so artistic but still engaged space is great.

Since I saw it I was like, I want to have one, is this one of d future changes that we’ll see in real soon. Pretty comfortably position of the elements in this object, and d story connect with d urban, d connection with d architecture and environment, this can be one design that can be part of d contemporary era.

 

“Slow Car is an obvious update of the utopian interchangeability of structures by Constant’s New Babylon, not only privileging the car as a place of inhabitation as much as a vehicle, but also a nod in the direction of the much discussed urban nomad. It further evokes the Existenzminimum provoked by homelessness and moreover the cocooning refuge of Laugier’s hut. Encompassing easy, humorous reinventions of use as well as more challenging ones, Hyperlinks, one can nonetheless conclude, is about design reborn, framing a unity of biological metaphor and process with a friendly, existential, ‘coming home to ourselves’ agenda that continues to resonate throughout the emerging transdisciplinary design landscape.”

Lucy Bullivant

:the funny interesting part for this tiny Slow Car is that travels at a maximum of 25 miles per hour and u know maybe is not to fast but fair enough for checking mail in same time or updating ur blog

Studio Makkink & Jurgen Bey, for Prooff made this super project, symbiosis of urban design, architecture, landscape architecture and product design.

an office chair/vehicle/mobile office

..happen if you had a rampless city. You could develop new transportation, no pavements or kerbs. You could work with a new collective. In the campus there’s a new ruling: make just one level – a rampless city. And then it becomes easier for developing new transportation.

Instead of a car, you start with the office chair. Its already on wheels, but now, you can only move around table. If you give it fuel or charge it, it could move from one end of the building to another. With electricity and a battery, it can go from inside to outside. Transportation becomes your office that will move. In this way, you could also develop the outside space as part of the office.



So it’s a robotic office chair..

The Slow Car could be your private space that you travel in. The chair/car has a limited view so that it allows you to be able to concentrate. In this way, the city will also be viewed differently. You see details and not the overview. This kind of viewing is the same as in computer games where you have to pan to look left or right and it also works with a joystick. So there’s already a familiarity there.

It has all the qualities that we’re not competing with cars but more competing with office chairs. Then it’s the best office chair and not the slowest car, interesting idea for this time.

:throw d ball – make some pictures

.I want to mention here on my blog for one design that I found recently in d group on fb for creative exchange shared from Dragi Nedelchevski [professional photographer from my country]. It’s design of photocamera(s) with d form of ball. It’s funny how far we go with d inventions, nowadays d ball still don’t shoot very good pictures but wait a bit it’s ball with real shape. 🙂

Throwable Panoramic Ball Camerathe people who invent this are: Jonas Pfeil, Kristian Hildebrand, Carsten Gremzow, Bernd Bickel and Marc Alexa. One of d inventors of this amazing ball camera say that this is meant to be a camera for panorama photography and d explication for this invention that we can find on their web page is:

„Panoramic photography creates fascinating images. Very wide angle images are closer to the human field of view than conventional pictures. If seen through a panoramic viewer they let us experience a location as if we were there. Panoramic image stitching can create panoramas from pictures taken one after another. Unfortunately, acquiring the images takes a lot of time and moving objects may cause ghosting. It is also difficult to obtain a full spherical panorama, because the downward picture cannot be captured while the camera is mounted on the tripod.

In this work, we present a throwable panoramic camera that solves these problems. The camera is thrown into the air and captures an image at the highest point of flight – when it is hardly moving. The camera takes full spherical panoramas, requires no preparation and images are taken instantaneously. It can capture scenes with many moving objects without producing ghosting artifacts and creates unique images.

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Our camera uses 36 fixed-focus 2 megapixel mobile phone camera modules. The camera modules are mounted in a robust, 3D-printed, ball-shaped enclosure that is padded with foam and handles just like a ball. Our camera contains an accelerometer which we use to measure launch acceleration. Integration lets us predict rise time to the highest point, where we trigger the exposure. After catching the ball camera, pictures are downloaded in seconds using USB and automatically shown in our spherical panoramic viewer. This lets users interactively explore a full representation of the captured environment.

We used the camera to capture full spherical panoramas at scenic spots, in a crowded city square and in the middle of a group of people taking turns in throwing the camera. Above all we found that it is a very enjoyable, playful way to take pictures.“

© Jonas Pfeil, 2011

..pretty cool future we have though ~